Re: GL4 / GL3 and missing Matrix calls
Posted by
jmaasing on
Dec 28, 2015; 3:50pm
URL: https://forum.jogamp.org/GL4-GL3-and-missing-Matrix-calls-tp4035931p4035932.html
Those are deprecated as of OpenGL 3
https://www.opengl.org/registry/doc/glspec30.20080811.withchanges.pdf (see appendix E)
Basically you will have to manage manage the matrix math in your own code. I believe JOGL has some utility classes to emulate the fixed function matrix functions (but I haven't used them myself so I can't point to the source).