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Re: Looking for working Ardor3d example...

Posted by gouessej on Jan 13, 2016; 3:26pm
URL: https://forum.jogamp.org/Looking-for-working-Ardor3d-example-tp4032279p4036004.html

No it's not possible, JogAmp's Ardor3D Continuation always uses the latest features and the very latest version of JOGL, about 100 commits have been done after updating several times the version of JOGL used in the engine. I do my best to allow the end users to benefit of the latest bug fixes, using an older version of JOGL would completely defeat this purpose and would expose you to tons of problems. I don't maintain several branches, it would be too much time consuming and it would bring almost nothing to the users of the engines.

Why not trying to know why the newer version of WorldWind is slower on your hardware?
Julien Gouesse | Personal blog | Website