Re: Looking for working Ardor3d example...
Posted by Clint on Jan 13, 2016; 5:36pm
URL: https://forum.jogamp.org/Looking-for-working-Ardor3d-example-tp4032279p4036008.html
Well I suppose I could do that, but World Wind's code base is very big. I think the best solution would be to make a custom version of World Wind that uses the newer version of JOGL 2. Thanks for the help!
Clint