Re: Looking for working Ardor3d example...
Posted by
gouessej on
Jan 14, 2016; 10:24am
URL: https://forum.jogamp.org/Looking-for-working-Ardor3d-example-tp4032279p4036012.html
Please just ask the maintainers to update their source code, switching to the latest version of JOGL requires some dummy changes (mainly in the import clauses). It would allow you to use the master branch without having to make a custom version of WorldWind.
JogAmp's Ardor3D Continuation is easy to build, "mvn install" (or use Gradle) and it's done :) It can't be easier.