Re: MultiDrawElements
Posted by elect on Jan 14, 2016; 2:13pm
URL: https://forum.jogamp.org/MultiDrawElements-tp4036014p4036029.html
Try
glMultiDrawElementsBaseVertex(
GL_TRIANGLES,
ELEMENT_COUNT_INT_BUFFER,
GL_UNSIGNED_INT,
pointerBuffer,
PRIM_COUNT,
GLBuffers.newDirectIntBuffer(new int[]{0, 4,8})
);