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Re: MultiDrawElements

Posted by elect on Jan 14, 2016; 2:13pm
URL: https://forum.jogamp.org/MultiDrawElements-tp4036014p4036029.html

Try

glMultiDrawElementsBaseVertex(
    GL_TRIANGLES,
    ELEMENT_COUNT_INT_BUFFER,
    GL_UNSIGNED_INT,
    pointerBuffer,
    PRIM_COUNT,
    GLBuffers.newDirectIntBuffer(new int[]{0, 4,8})
);