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Re: Testing text antialiasing: Java3D 1.6.0.-pre8 vs. 1.6.0-pre12

Posted by Alexei A. Morozov on Feb 19, 2016; 5:52pm
URL: https://forum.jogamp.org/Testing-text-antialiasing-Java3D-1-6-0-pre8-vs-1-6-0-pre12-tp4036282p4036317.html

Hi, Phil

Well, the modified test (t101.java) reports the same sceneAntialiasingNumPasses=1 in both cases and shows the similar difference between the figures:

1.6.0.-pre8:

 1.6.0.-pre8

1.6.0-pre12:

 1.6.0.-pre12

Yes, you are right. I forgot that the JOGL version was different:

1.6.0.-pre8: 2.0-b62-20120803

Manifest-Version: 1.0 Ant-Version: Apache Ant 1.8.2 Created-By: 1.6.0_31-b04 (Sun Microsystems Inc.) Specification-Title: Java Bindings for OpenGL API Specification Specification-Version: 2.0 Specification-Vendor: JogAmp Community Implementation-Title: Java Bindings for OpenGL Runtime Environment Implementation-Version: 2.0-b62-20120803 Implementation-Branch: rc Implementation-Commit: 9e87acd921bcb357f1ec88d166bde672b54b02c8 Implementation-Vendor: JogAmp Community Implementation-URL: http://jogamp.org/ Extension-Name: javax.media.opengl Implementation-Vendor-Id: com.jogamp Trusted-Library: true

1.6.0-pre12: 2.3-b900-20151009

Manifest-Version: 1.0 Application-Name: JogAmp Java Bindings Implementation-Title: JogAmp Java Bindings Fat Jar Implementation-Branch: origin/master Implementation-Version: 2.3.2 Specification-Vendor: JogAmp Community Specification-Title: JogAmp Java Bindings Specification Implementation-Vendor-Id: com.jogamp Application-Library-Allowable-Codebase: * Implementation-Vendor: JogAmp Community Main-Class: jogamp.opengl.awt.VersionApplet Permissions: all-permissions Implementation-Build: 2.3-b900-20151009 Trusted-Library: true Codebase: * Extension-Name: com.jogamp Specification-Version: 2.3 Implementation-Commit: cc1e9bc698b7f11097c1e114027e53121552f280 Implementation-URL: http://jogamp.org/ Created-By: 1.8.0_60 (Oracle Corporation) Name: com/jogamp/common/ Sealed: true Name: jogamp/common/ Sealed: true

In any case, I don't understand what happens with the text antialiasing? Should I ask this question in the JOGL forum?

Best regards,

Alexei