Re: JOGL 2 support for Ardor3D, JMonkeyEngine 3, jzy3d and NiftyGUI
Posted by
gouessej on
Feb 23, 2016; 9:37am
URL: https://forum.jogamp.org/JOGL-2-support-for-Ardor3D-JMonkeyEngine-3-jzy3d-and-NiftyGUI-tp1706747p4036324.html
Your fix seems to be correct, it forces the initialization on the most appropriate thread, I'll put it into the code just before _joglSwingCanvas.display(). Please can you confirm whether you have the same trouble with JoglAwtCanvas?