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Re: Bad GL_RENDERER detection

Posted by gouessej on Feb 26, 2016; 9:06am
URL: https://forum.jogamp.org/Bad-GL-RENDERER-detection-tp4036346p4036362.html

Please call GLCapabilities.setDepthBits(24) and GLProfile.getMaxFixedFunc(true). I'll look at your logs once again.
Julien Gouesse | Personal blog | Website