Re: Face Culling Issues in GLJPanel
Posted by Pascal on Mar 01, 2016; 4:13pm
URL: https://forum.jogamp.org/Face-Culling-Issues-in-GLJPanel-tp4036391p4036402.html
- I searched Bugzilla, but didn't find anything using multiple different search terms
- It is not because of immediate rendering. As I pointed out in my post, it also happens for newer profiles, i.e. using buffers and shaders. I just used immediate rendering for brevity of the code snippet.
- I doubt that it's the driver, since GLCanvas is fine and I see it across platforms.