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Re: Not a GL3 implementation on mac OS X 10.11

Posted by danpcl on Mar 30, 2016; 7:42am
URL: https://forum.jogamp.org/Not-a-GL3-implementation-on-mac-OS-X-10-11-tp4036538p4036553.html

Yes, I use jogl-2.3.2

"GLProfile.getMaxProgrammable(true)", this function where should I call? In the override function "display()" ?

sharedCaps is a object of GLAutoDrawable.  

this line "sharedCaps=new GLCapabilities(GLProfile.getDefault());" that I get the default profile.

Should I modify the argument to create instance of GLCapabilities ?

By the way, my graphic card is "Intel HD Graphics 5000".