Re: Not a GL3 implementation on mac OS X 10.11
Posted by danpcl on Mar 30, 2016; 7:42am
URL: https://forum.jogamp.org/Not-a-GL3-implementation-on-mac-OS-X-10-11-tp4036538p4036553.html
Yes, I use jogl-2.3.2
"GLProfile.getMaxProgrammable(true)", this function where should I call? In the override function "display()" ?
sharedCaps is a object of GLAutoDrawable.
this line "sharedCaps=new GLCapabilities(GLProfile.getDefault());" that I get the default profile.
Should I modify the argument to create instance of GLCapabilities ?
By the way, my graphic card is "Intel HD Graphics 5000".