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Re: [Ardor3d][JogAmp] Performance issue under Ubuntu

Posted by Stefan on May 18, 2016; 8:54am
URL: https://forum.jogamp.org/Ardor3d-JogAmp-Performance-issue-under-Ubuntu-tp4036694p4036719.html

Hey Julien,

good to know that Optimus is not supported. So, JOGL-based applications always run on the main GPU? Who decides this? The hardware, the driver, or the application?

Regarding the redraw mechanism in Ardro3d: Is there any support to recognize when the scene got changed? You mentioned event listeners. I also recognized this interface but I have never used it. Is there a nice example around?

Thanks!

Regards,

Stefan