Re: Hello! and Error: ...incorrectly used with a different GLContext...
Posted by
LordSmoke on
Jun 11, 2016; 2:44am
URL: https://forum.jogamp.org/Hello-and-Error-incorrectly-used-with-a-different-GLContext-tp4036820p4036823.html
gouessej wrote
Hi
Why not using a shared context?
Why not? I don't know about them. But if that is the direction I should be looking, I will do so.
The library is set up so I can just specify symbols, lines, text, etc., color, size, location, etc. and set rendering parameters just calling Lilis classes and isolating my work from the jogl nitty gritty. Lili never worked with multiple contexts, so it never came up for her.
So, I will begin my search and research.
Thanks, LS