Re: Hello! and Error: ...incorrectly used with a different GLContext...
Posted by
LordSmoke on
Jun 11, 2016; 8:58pm
URL: https://forum.jogamp.org/Hello-and-Error-incorrectly-used-with-a-different-GLContext-tp4036820p4036826.html
Just to clarify the issue here is a screen shot of my application and the error. The RANDOM, RAND_2, RAND_3 are all instances of the RandomPlotPanel class that individually sets up the gl environment.
The error is generated by starting up with the RANDOM window selected, selecting RAND_2, and going back to RANDOM. Returning to the last, RAND_2, is still operating correctly.
These panels (when actually implemented) will be created and disposed of in any number and/or order.
The random panels are just for me to play with integrating the system into my software and working out the relationships between all the various classes which strive to isolate biological data (me) from details of the graphics (Lili).
So, should I still be looking at shared contexts?