Re: Frame briefly opening and closing during Java3D init
Posted by
gouessej on
Jul 26, 2016; 5:44pm
URL: https://forum.jogamp.org/Frame-briefly-opening-and-closing-during-Java3D-init-tp4036912p4036977.html
Reminder: Ardor3D != JogAmp's Ardor3D Continuation
The former is dead, the latter is alive.
A little bit more things are up to the developers in JogAmp's Ardor3D Continuation and it isn't designed to support several kinds of hardware acceleration bound to low level AWT mechanisms unlike Java3D. JogAmp's Ardor3D Continuation uses JOGL a lot more directly than Java3D, it drives it a lot easier to maintain and more reliable whereas Java3D can stop working when AWT gets broken somehow.