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Re: JVM Crash with SIGSEGV

Posted by gouessej on Jul 27, 2016; 9:17am
URL: https://forum.jogamp.org/JVM-Crash-with-SIGSEGV-tp4036967p4036989.html

Please use JOGL 2.3.2. We don't maintain obsolete versions, we won't backport any fixes.

Maybe your animation threads go on running. It's difficult to know the root cause with no access to your source code. You should try to stop those threads or to do something so that they don't affect the canvases. You can dispose these canvases too. Do you use an animator?
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