Re: JVM Crash with SIGSEGV
Posted by
huy1912 on
Aug 01, 2016; 2:59am
URL: https://forum.jogamp.org/JVM-Crash-with-SIGSEGV-tp4036967p4037008.html
gouessej wrote
Edit.: Calling some OpenGL or X11 methods not from the right thread / process is usually a bad idea, especially when the native memory of some structures has already been released.
There was no calling to OpenGL or X11 methods from the ShutdownHook thread when the SIGTERM was triggered.
And I am very sure that there was no GLCanvas added to or removed from the Container during this time as well as closing of the window.
So I doubt that some Animiator thread(s) were trying to access the native method which resulted in the JVM crash.