Re: Java 3D crash or flickering
Posted by
philjord on
Aug 09, 2016; 8:28am
URL: https://forum.jogamp.org/Java-3D-crash-or-flickering-tp4035074p4037031.html
Team,
I've managed to get some time with the laptop that has and Intel 3000 card on it and I've updated my findings here:
https://jogamp.org/bugzilla/show_bug.cgi?id=1278At the end I've put down the only solutions I can figure out
As seen else where on the web, this problem exists for Intel graphics drivers using java later than Java8 u45
For example:
https://github.com/LWJGL/lwjgl/issues/119I've tested on java7 and Java8 u25 and the issue does not exist, that is to say everything works perfectly. I can clearly see the Intel openGL driver dll in the list of drivers (using cmd: tasklist /fi "ImageName eq javaw.exe" /m )
Given that this problem exists with a totally different set of binding in the exact same circumstances I feel the latest versions of javaw.exe is the issue.
The only 2 solutions are down grading to java8 45 or setting up a java web start jnlp for your app
I would suggest the java web start route will be a much cleaner solution for end users and is probably not a bad idea in general. However it will take a bit of work to get it set up, but starting from here
http://jogamp.org/deployment/jogamp-current/jogl-application-version.jnlpgets you a long way forward.
For my purposes I'll be just going with java8u25 for now.
If anyone has success (or failure) with the jnlp route, please post feedback here