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Re: JOGL Textures Hogging Memory

Posted by JimmyNeutron on Aug 10, 2016; 12:21am
URL: https://forum.jogamp.org/JOGL-Textures-Hogging-Memory-tp4037027p4037041.html

Okay, so you're saying that even though I no longer maintain a reference to a Texture object, the VM won't garbage collect it until it's running short of memory? That would certainly explain why the memory footprint stays despite the fact that I have absolutely no reference to the texture object anywhere at all. Thanks for the advice.