Re: Ardor3d speed jogl vs lwjgl
Posted by keith on Aug 12, 2016; 8:59pm
URL: https://forum.jogamp.org/Ardor3d-speed-jogl-vs-lwjgl-tp4036731p4037059.html
Thanks for all the help. NEWT solved the problem. It actually is so much faster that it caused a problem for me. In the old code, when accelerating, I got one frame per autorepeat keystroke (key event). NEWT sometimes does an extra draw between key events so, according to my program, I was not moving during that draw. I fixed it by adding padding to how long after a key event movement is reported.