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Re: my poor memory managment

Posted by gouessej on Aug 19, 2016; 10:25pm
URL: https://forum.jogamp.org/my-poor-memory-managment-tp4037072p4037073.html

Hi

There are too many possible root causes, I cannot make any precise guess without having access to the source code.

Please pass useDebug to true when creating your JoglCanvasRenderer so that we get much more information. Then, JOGL will stop exactly at the faulty line. Maybe you don't have enough memory on your GPU to store a texture or a VBO. If it's an hardware limitation, there will be nothing that I can do.
Julien Gouesse | Personal blog | Website