Re: Distortion Along y axis
Posted by
gouessej on
Oct 10, 2016; 8:34am
URL: https://forum.jogamp.org/Distortion-Along-y-axis-tp4037298p4037300.html
Hi
Don't use the same projection matrix to draw the crosshair and the rest. I have worked for about ten years on my own first person shooter, I think that I know what I'm talking about ;) What happens when you comment the few lines before glLoadMatrixf?
Rather use GLU.createGLU(GL) than new GLU().
Use NEWT instead of AWT if you want fullscreen support on all supported platforms.