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Re: Distortion Along y axis

Posted by gouessej on Oct 10, 2016; 8:34am
URL: https://forum.jogamp.org/Distortion-Along-y-axis-tp4037298p4037300.html

Hi

Don't use the same projection matrix to draw the crosshair and the rest. I have worked for about ten years on my own first person shooter, I think that I know what I'm talking about ;) What happens when you comment the few lines before glLoadMatrixf?

Rather use GLU.createGLU(GL) than new GLU().

Use NEWT instead of AWT if you want fullscreen support on all supported platforms.
Julien Gouesse | Personal blog | Website