Login  Register

Re: Java3d 1.6.0-pre12 released: requires jogl 2.3.1

Posted by Manu on Oct 18, 2016; 8:15am
URL: https://forum.jogamp.org/Java3d-1-6-0-pre12-released-requires-jogl-2-3-1-tp4034327p4037325.html

Still trying to resolve the issue of Java 3D 1.6 under Parallels, I discovered that removing the two calls to glColor4f in resetColoringAttributes and updateMaterialColor in JoglPipeline fixed the problem without changing colors in the scenes rendered by Sweet Home 3D!
Actually, these two calls happen only in the resetImmediateRendering method of Canvas3D and there's probably an issue in Parallels driver that doesn't like a change of the current color before rendering is started, because other calls to glColor4f work correctly.
Emmanuel Puybaret