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Re: Java 3D crash or flickering

Posted by tlskillman on Oct 22, 2016; 9:24pm
URL: https://forum.jogamp.org/Java-3D-crash-or-flickering-tp4035074p4037349.html

Phil,

I thought I was running all 64bit but when I tried out Icy as an alternative to Fiji, it was kind enough to point out that I was running 32bit Java, and recommended upgrading to 64bit.  So that's what I'll do at my end and see what happens. Will let you know.

FYI - before Fiji stopped working, I successfully loaded a confocal image stack, converted to binary, computed surfaces, converted surfaces to a mesh, exported as .obj/.mtl, import3d into Steam/Vive/VR and was immersed in VR space looking at a beautiful section of Zebra Fish.  It killed me when I couldn't repeat it the next day for another confocal image stack!

Thanks for looking into the issue.

Tom


On Sat, Oct 22, 2016 at 11:12 AM, philjord [via jogamp] <[hidden email]> wrote:
Tom,
Thanks for that output, your setup looks almost exactly the same as mine, though I'm on a 64bit machine.

The good news (hopefully) is that with the 32bit version I get the same bug as you, so now I'll try to get everything across to source code and reproduce it again, then we should be on the trail of getting it solved.

Thanks,
Phil.




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