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Re: Java 3D crash or flickering

Posted by tlskillman on Oct 23, 2016; 9:23pm
URL: https://forum.jogamp.org/Java-3D-crash-or-flickering-tp4035074p4037356.html

Phil,

If it is helpful, I got this version of Fiji to work on my machine: fiji-win64-20141125b

Inline image 2

So I'm up and running for now with my Tiff stack -> VR model in Unity. Cool.

Tom



On Sun, Oct 23, 2016 at 1:11 PM, philjord [via jogamp] <[hidden email]> wrote:
Julien,
Thanks for this info, I’ve got the code sorted out, but ImajeJ 3D viewer works fine in the IDE, so I’m doing some crazy export jar with debug system outs work now (it’s long and slow).
 
 
I just wanted to ask what you mean by this quote:
“Java3D 1.6.0 and Java3D 1.7.0 doesn't support Apple JRE.”
 
I’m not aware of this and can’t fin anything specific online, is this a reference to ext folder having old Java3D in it or is it something else?
 
Thanks,
Phil.
 
 
 
Sent: Monday, October 24, 2016 1:38 AM
Subject: Re: Java 3D crash or flickering
 
Hi

Fiji uses a kind of Java3D "fork", keep it in mind.

Moreover, Java3D 1.6.0 and Java3D 1.7.0 doesn't support Apple JRE. You use an old version of Fiji or you have a conflict with some obsolete JARs as it shouldn't use "javax". Please clean up your environment. Java3D 1.7.0 doesn't use this namespace in order to avoid some name clashes with old Java3D 1.3 JARs still installed by default under OS X.


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