Re: Java3D crashes : sweethome3D on Ubuntu
Posted by hharrison on Nov 14, 2016; 6:53pm
URL: https://forum.jogamp.org/Java3D-crashes-sweethome3D-on-Ubuntu-tp4037293p4037406.html
Just to clarify, the 1.5.2 code for Java3D was pretty significantly different than the 1.6.0 code where I removed the native backends and relied on jogl for all OpenGL access.
Previously:
Linux, Solaris, Win64 - native OpenGL backend
Win32 - native direct3d backend
MacOS - jogl backend
The jogl backend was developed by transcribing the native opengl backend, but there still could be bugs in the transcription from back then.
Harvey