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Re: Java3D to Jogamp Ardor3D Continuation...

Posted by ThomasR on Nov 28, 2016; 4:07pm
URL: https://forum.jogamp.org/Java3D-to-Jogamp-Ardor3D-Continuation-tp4036855p4037472.html

Hi,

No doubt likely specific to OS X, I'm running on Yosemite. Java3D 1.6.x Canvas3D is okay in JSplitPane (afaik with just one Canvas3D on one side) so probably not JOGL problem? Would be instructive though to do as you suggest with just a simple pure JOGL test. Where's a good place to get some simple pure JOGL source code to play with - I've never use OpenGL directly. I'm very encouraged looking through Ardor3D's source code, an opportunity to learn quite a bit I think.

Tom