Re: Java3D to Jogamp Ardor3D Continuation...
Posted by
gouessej on
Nov 28, 2016; 4:14pm
URL: https://forum.jogamp.org/Java3D-to-Jogamp-Ardor3D-Continuation-tp4036855p4037473.html
Java3D relies on java.awt.Canvas whereas JoglAwtCanvas extends JOGL AWT GLCanvas; therefore, a pure JOGL example might help. You can use my rudimentary example:
https://gist.github.com/gouessej/3420e2b6f632efdddf98