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Re: Not reproductible GL4bcImpl error with shaders program

Posted by gouessej on Nov 29, 2016; 2:15pm
URL: https://forum.jogamp.org/Not-reproductible-GL4bcImpl-error-with-shaders-program-tp4037398p4037485.html

Hi

If each thread is a kernel thread, i.e it has its own (heavyweight) process, then you have several processes accessing OpenGL at the same time. I don't know what you're sharing and what you mean by "renderer". You can only have a single process or thread communicating with OpenGL at a time even though you can share an OpenGL context on several processes or threads under GNU Linux.
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