Re: Java3D Version detection
Posted by
LordSmoke on
Dec 22, 2016; 5:11pm
URL: https://forum.jogamp.org/Java3D-Version-detection-tp4037543p4037554.html
Thanks! Philjord's recommendation was just what I needed.
As to gouessei's suggestion, I have a working Java3D app that I will be extending with pure jogl graphics. So, I don't want to do anything with the Java3D for now. I have a few months in which to work almost exclusively on this stuff, so I just wrote this little app to get back into the programming mindset. I will be writing another fairly simple jogl app next to work into that before I tackle the much more complicated integration of the jogl library Lili wrote for me a year or so ago.
I just finished reading the OpenGL Programming Guide 8th Ed. to become familiar with the lingo. Now, working through some simple online tutorials and the jogl online documentation/examples. I could hack away to get things to work, but I want to take this opportunity to build a more solid foundation.
Again, thanks for the help. I am sure I will be pestering more in the not-too-distant future.