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Re: Java3D to Jogamp Ardor3D Continuation...

Posted by gouessej on Feb 16, 2017; 4:34pm
URL: https://forum.jogamp.org/Java3D-to-Jogamp-Ardor3D-Continuation-tp4036855p4037639.html

Hi Thomas

I advise you to read the dedicated section of the JogAmp's Ardor3D Continuation user's guide on my blog, there are several paragraphs about this subject:
https://gouessej.wordpress.com/2014/11/22/ardor3d-est-mort-vive-jogamps-ardor3d-continuation-ardor3d-is-dead-long-life-to-jogamps-ardor3d-continuation/#deployment

Actually, there is nothing specific to JogAmp's Ardor3D Continuation in the way you bundle a Java software based on it, it's "just" a Java library based on JogAmp. It's composed of several sub-projects with some third party dependencies, you must take care of forgetting none of them.

I don't mention SRP (software restriction policy) in this guide. In this case, you might have to disable the automated native library loading, bundle the native libraries and set the Java library path to make your software work. It's not something specific to JogAmp. Any library that decompresses some native libraries might be bothered by SRP and/or virus scanners.
Julien Gouesse | Personal blog | Website