Re: How to Draw a Smooth Curve through a Set of 2D Points
Posted by Xerxes Rånby on Mar 01, 2017; 5:59am
URL: https://forum.jogamp.org/How-to-Draw-a-Smooth-Curve-through-a-Set-of-2D-Points-tp4037677p4037694.html
can you list the last part that show the OpenGL vendor.. I cant explain why the code I posted do not work on your card since it is mostly based on the junit test, unless i made a silly error when moving the code into one class, the code is using shaders that we have tested on all platforms available to the JogAmp jogl buildfarm.
please post the full log or at least the last part similar to what is seen below:
Swap Interval 1
GL Profile GLProfile[GL4bc/GL4bc.hw]
GL Version 4.5 (Compat profile, arb, compat[ES2, ES3, ES31, ES32], FBO, hardware) - 4.5.0 NVIDIA 367.57 [GL 4.5.0, vendor 367.57.0 (NVIDIA 367.57)]
Quirks [NoSurfacelessCtx]
Impl. class jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR NVIDIA Corporation
GL_RENDERER GeForce GTX 580/PCIe/SSE2
GL_VERSION 4.5.0 NVIDIA 367.57
GLSL true, has-compiler-func: true, version: 4.50 NVIDIA / 4.50.0
GL FBO: basic true, full true
GL_EXTENSIONS 315
GLX_EXTENSIONS 34
-----------------------------------------------------------------------------------------------------
Requested: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]
Chosen : GLCaps[glx vid 0x27, fbc 0x10d: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]
GL impl. class jogamp.opengl.gl4.GL4bcImpl
GL4ES3 retrieved, impl. class jogamp.opengl.gl4.GL4bcImpl
GL3 retrieved, impl. class jogamp.opengl.gl4.GL4bcImpl