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Re: How to Draw a Smooth Curve through a Set of 2D Points

Posted by Xerxes Rånby on Mar 01, 2017; 6:46am
URL: https://forum.jogamp.org/How-to-Draw-a-Smooth-Curve-through-a-Set-of-2D-Points-tp4037677p4037696.html

If you pass the following two options
 -Djogl.debug.DebugGL -Djogl.debug.GLSLCode
to java then jogl will be more verbose what went wrong on your hardware while compiling the shaders and check if your driver returns an error

GL Profile     GLProfile[GL4bc/GL4bc.hw]
GL Version     4.3 (Compat profile, arb, compat[ES2, ES3], FBO, hardware) - 4.3.0 - Build 10.18.14.4414 [GL 4.3.0, vendor 10.18.14 (- Build 10.18.14.4414)]
Quirks         [NoDoubleBufferedBitmap, NoSurfacelessCtx]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Intel
GL_RENDERER    Intel(R) HD Graphics 4400
GL_VERSION     4.3.0 - Build 10.18.14.4414
GLSL           true, has-compiler-func: true, version: 4.30 - Build 10.18.14.4414 / 4.30.0
GL FBO: basic true, full true
GL_EXTENSIONS  208
GLX_EXTENSIONS 0
-----------------------------------------------------------------------------------------------------
Requested: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]
Chosen   : GLCaps[wgl vid 7 arb: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]
GL impl. class jogamp.opengl.gl4.GL4bcImpl
GL4ES3 retrieved, impl. class jogamp.opengl.gl4.GL4bcImpl
GL3 retrieved, impl. class jogamp.opengl.gl4.GL4bcImpl