Re: Understanding issue with automatic buffer swapping
Posted by
gouessej on
Mar 03, 2017; 9:37am
URL: https://forum.jogamp.org/Understanding-issue-with-automatic-buffer-swapping-tp4037728p4037730.html
I agree with Xerxes. Moreover, JogAmp's Ardor3D Continuation heavily relies on manual buffer swapping and it works like a charm but you shouldn't swap buffers anywhere.
Finally, JOGL handles a lot of aspects for you without preventing you from doing them your own way. It's easy to "forget" treating some corner cases when you have to mimic some JOGL behaviours in your own code.