Re: java3d, jogamp and an stl viewer
Posted by
ag123 on
Mar 12, 2017; 11:16pm
URL: https://forum.jogamp.org/java3d-jogamp-and-an-stl-viewer-tp4037771p4037773.html
pretty much fixed, it likely has something to do with those bounding spheres
translating the objects close to origin fixes most of the freezes and ease rotating the model/object
CURRO_EXTERIOR.STL by lolo_aguirre mentioned in the prior post