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Setting Up JOGL for OpenGL on Windows 10

Posted by ZacharyABCD on Apr 13, 2017; 2:11am
URL: https://forum.jogamp.org/Setting-Up-JOGL-for-OpenGL-on-Windows-10-tp4037846.html

(I am already aware that I need to use the appropriate gldelete() methods when finished with my composed
GL Classes).

For my purposes in programming in java JOGL to OpenGL,..

-Which jar files do I need to reference from the classpath variable to call OpenGL, and never DirectX?

-Which Windows 10 .dll files do I need to reference from the classpath variable to call OpenGL, and never DirectX?

-Which Mageia Linux .so libs do I need to reference from the classpath variable to call OpenGL, and never DirectX?
What do I need to do in this department on rpm linux?

-(and again for Mac)?

-In order to code for OpenGL, do I simply need to get the GLObject, such as a GLDrawable?