Re: Question about applying Textures with or without a Material, in Java3D.
Posted by ZacharyABCD on Apr 15, 2017; 2:37am
URL: https://forum.jogamp.org/Question-about-applying-Textures-with-or-without-a-Material-in-Java3D-tp4037864p4037876.html
-As a mathematical and scientific person, of course you would want both pipelines. Java's abilities
to allow for anything that you could think of as well as anything you couldn't, while having javadocs and being
super organised makes it the kind of advantage it is.
-Of note is the fact that java has it's own internal renderer, along with the fact that it includes multiple file format loading
support for things like wavefront .obj files and many more.
-What's new in version 1.6.0 java3D above version 1.5.2? What's stencil outlining, anyway?