Re: thinking about Performance
Posted by
gouessej on
May 12, 2017; 2:05pm
URL: https://forum.jogamp.org/thinking-about-Performance-tp4037966p4037981.html
GLCanvas has a lower memory footprint than GLJPanel but both relies on Swing/AWT and AWT under OS X has changed a lot, the JogAmp community isn't responsible for those changes and we cannot guarantee to provide "neutral" canvases when interacting with APIs not under our control. AWT under OS X uses CALayer (layer objects). I advise you to use NewtCanvasAWT instead of GLCanvas. Maybe there are some other solutions to improve your performance.