Jogl/Jogamp on Java 9
Posted by
philjord on
May 29, 2017; 1:36am
URL: https://forum.jogamp.org/Jogl-Jogamp-on-Java-9-tp4038012.html
Hi,
I thought I might open the subject of Java 9 support from Jogamp/Jogl
I've run 2 incredibly basic tests, one works one fails. I ran it under Eclipse Oxygen, with:
Eclipse JDT (Java Development Tools) Patch with Java 9 support (BETA) for Neon development stream 1.1.1.v20160606-0010_BETA_JAVA9
Eclipse JDT (Java Development Tools) Source Patch with Java 9 support (BETA) for Neon development stream 1.1.1.v20160606-0010_BETA_JAVA9
Under a very basic system, that simply instantiates a GLWindow with everything default, Jogl works correctly for a trivial colored cube test.
So this code runs correctly:
pro = GLProfile.get(null);
cap = new GLCapabilities(pro);
cap.setHardwareAccelerated(true);
cap.setDepthBits(24);
cap.setStencilBits(8);
cap.setSampleBuffers(true);
cap.setNumSamples(2);
this.glwindow = GLWindow.create(cap);
if (fullscreen)
this.glwindow.setFullscreen(true);
else
this.glwindow.setSize(10, 10);
this.glwindow.setTitle("GLWindow Canvas3D");
this.glwindow.setVisible(true);
However when trying to use GraphicsConfigurationFactory.chooseGraphicsConfiguration it throws this error:
java.lang.ArrayIndexOutOfBoundsException: -1
at jogamp.opengl.windows.wgl.awt.WindowsAWTWGLGraphicsConfigurationFactory.chooseGraphicsConfigurationImpl(WindowsAWTWGLGraphicsConfigurationFactory.java:171)
at com.jogamp.nativewindow.GraphicsConfigurationFactory.chooseGraphicsConfiguration(GraphicsConfigurationFactory.java:424)
at org.jogamp.java3d.Jogl2es2Pipeline.createAwtGraphicsConfiguration(Jogl2es2Pipeline.java:9724)
at org.jogamp.java3d.Jogl2es2Pipeline.getBestConfiguration(Jogl2es2Pipeline.java:9472)
at org.jogamp.java3d.Renderer.doWork(Renderer.java:496)
at org.jogamp.java3d.J3dThread.run(J3dThread.java:271)
Obviously this will impact many people, including everyone using Java3D.
Does anyone have any thoughts on this, is this already known and under way?
Thanks,
Phil.