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Re: Render using Vertex Array Object

Posted by gouessej on Aug 17, 2017; 6:56pm
URL: https://forum.jogamp.org/Render-using-Vertex-Array-Object-tp4038146p4038147.html

Hi

It looks good to me. Note that JOGL uses a VAO under the hood when you create a VBO without VAO whereas the currently used OpenGL implementation doesn't allow that more or less.

You should look at Xerxes' and elect's examples too.
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