Login  Register

Re: Curve text rendering and glBindVertexArray(0)

Posted by gouessej on Sep 20, 2017; 7:55am
URL: https://forum.jogamp.org/Curve-text-rendering-and-glBindVertexArray-0-tp4038188p4038191.html

Then, calling glBindVertexArray(1) probably binds the VAO used by the text rendering.
Julien Gouesse | Personal blog | Website