Re: key input Keylistener doesn't work for JOGL
Posted by
gouessej on
Nov 07, 2017; 10:33am
URL: https://forum.jogamp.org/key-input-Keylistener-doesn-t-work-for-JOGL-tp4038300p4038301.html
Hi
If the GLCanvas receives the key events, the key listener will have to be added to it instead of the JFrame, it's a basic Swing problem, it's not a JOGL problem. You could have the same kind of problem in a 2D game using only AWT, you have to put the key listener into the right component.
By the way, replace new GLU() by GLU.createGLU(GL) in order to use a more capable instance of GLU. glFlush is probably useless here.
Good luck.