Posted by
douglaslyon on
Jan 07, 2018; 12:34pm
URL: https://forum.jogamp.org/Jogl-Jogamp-on-Java-9-tp4038012p4038484.html
You Write:
"You're still mixing Java3D 1.6.0 with an obsolete version."
How do I track down all obsolete versions of java3d and remove them?
Perhaps there is a configuration issue here. It seems that all
of my efforts (no matter how extreme) are unable to solve this
basic issue.
In the c: drive I have searched for joamp and j3dcore and there are no
files (at least in the "program files\java" dir) with this name.
Also, things are working with intellij
I note that "imagej" has its own jvms and an
older version of java3d. I used the uninstaller to remove it.
The mac seems to be working fine, with webstart. But the web start
resources on a mac:
<resources os="Mac">
<jar href="libs/jogl/j3dcore.jar" download="eager"/>
<jar href="libs/jogl/j3dutils.jar" download="eager"/>
<jar href="libs/jogl/vecmath.jar" download="eager"/>
<jar href="libs/jogl/jogamp-fat.jar" download="eager"/>
</resources>
would not work, as is, for windows. So I broke out the dlls and signed
them separately for amd6 and 386;
<resources os="Windows">
<jar href="libs/jogl/j3dcore.jar" download="eager"/>
<jar href="libs/jogl/j3dutils.jar" download="eager"/>
<jar href="libs/jogl/vecmath.jar" download="eager"/>
</resources>
Here, I added the awt.dll.jar, even though I know awt is a part of the
jre. I did this because I was getting an exception on the windows
machine that it "can't find awt.dll".
<resources os="Windows" arch="amd64">
<nativelib href="libs/jogl/natives/windows-amd64/awt.dll.jar"
download="eager"/>
<nativelib href="libs/jogl/natives/windows-amd64/gluegen-rt.dll.jar"
download="eager"/>
<nativelib href="libs/jogl/natives/windows-amd64/joal.dll.jar"
download="eager"/>
<nativelib href="libs/jogl/natives/windows-amd64/jocl.dll.jar"
download="eager"/>
<nativelib href="libs/jogl/natives/windows-amd64/jogl_desktop.dll.jar"
download="eager"/>
<nativelib href="libs/jogl/natives/windows-amd64/jogl_mobile.dll.jar"
download="eager"/>
<nativelib
href="libs/jogl/natives/windows-amd64/nativewindow_awt.dll.jar"
download="eager"/>
<nativelib
href="libs/jogl/natives/windows-amd64/nativewindow_win32.dll.jar"
download="eager"/>
<nativelib href="libs/jogl/natives/windows-amd64/newt.dll.jar"
download="eager"/>
<nativelib href="libs/jogl/natives/windows-amd64/oculusvr.dll.jar"
download="eager"/>
<nativelib href="libs/jogl/natives/windows-amd64/soft_oal.dll.jar"
download="eager"/>
</resources>
<resources os="Windows" arch="x86">
<nativeib href="libs/jogl/natives/windows-i586/gluegen-rt.dll.jar"
download="eager"/>
<nativeib href="libs/jogl/natives/windows-i586/joal.dll.jar"
download="eager"/>
<nativeib href="libs/jogl/natives/windows-i586/jocl.dll.jar"
download="eager"/>
<nativeib href="libs/jogl/natives/windows-i586/jogl_desktop.dll.jar"
download="eager"/>
<nativeib href="libs/jogl/natives/windows-i586/jogl_mobile.dll.jar"
download="eager"/>
<nativeib href="libs/jogl/natives/windows-i586/nativewindow_awt.dll.jar"
download="eager"/>
<nativeib
href="libs/jogl/natives/windows-i586/nativewindow_win32.dll.jar"
download="eager"/>
<nativeib href="libs/jogl/natives/windows-i586/newt.dll.jar"
download="eager"/>
<nativeib href="libs/jogl/natives/windows-i586/oculusvr.dll.jar"
download="eager"/>
<nativeib href="libs/jogl/natives/windows-i586/soft_oal.dll.jar"
download="eager"/>
</resources>
I deleted all the temporary files and cleared the java cache viewer in
webstart.
java.lang.ArrayIndexOutOfBoundsException: -1
at
jogamp.opengl.windows.wgl.awt.WindowsAWTWGLGraphicsConfigurationFactory.chooseGraphicsConfigurationImpl(WindowsAWTWGLGraphicsConfigurationFactory.java:171)
at
com.jogamp.nativewindow.GraphicsConfigurationFactory.chooseGraphicsConfiguration(GraphicsConfigurationFactory.java:424)
at
com.jogamp.opengl.awt.GLCanvas.chooseGraphicsConfiguration(GLCanvas.java:1560)
at com.jogamp.opengl.awt.GLCanvas.addNotify(GLCanvas.java:611)
at java.desktop/java.awt.Container.addNotify(Unknown Source)
at java.desktop/java.awt.Window.addNotify(Unknown Source)
at java.desktop/java.awt.Frame.addNotify(Unknown Source)
at java.desktop/java.awt.Window.show(Unknown Source)
at java.desktop/java.awt.Component.show(Unknown Source)
at java.desktop/java.awt.Component.setVisible(Unknown Source)
at java.desktop/java.awt.Window.setVisible(Unknown Source)
at j3d.JOGLQuad.main(JOGLQuad.java:96)
at
java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native
Method)
at
java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke(Unknown
Source)
at
java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(Unknown
Source)
at java.base/java.lang.reflect.Method.invoke(Unknown Source)
at jdk.javaws@9.0.1/com.sun.javaws.Launcher.executeApplication(Unknown
Source)
at jdk.javaws@9.0.1/com.sun.javaws.Launcher.executeMainClass(Unknown
Source)
at jdk.javaws@9.0.1/com.sun.javaws.Launcher.doLaunchApp(Unknown Source)
at jdk.javaws@9.0.1/com.sun.javaws.Launcher.run(Unknown Source)
at java.base/java.lang.Thread.run(Unknown Source)
If we deploy jars directly, as you suggest below how will we avoid
improperly synchronized versions?
Don't we need an installer and an uninstaller for this?
Without webstart how will we deploy to the public?
I know, someone said that webstart will be removed in the future, but
we never are told why, or when, or what is to replace it. If
someone knows what we, as Java programmers are supposed to do, that
would be good to know.
Thanks!
- Doug
On 1/6/18 2:41 PM, gouessej [via jogamp] wrote: