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Re: JOGL + Swing + Multiple viewports

Posted by Wilds on Jan 21, 2018; 6:45pm
URL: https://forum.jogamp.org/JOGL-Swing-Multiple-viewports-tp4038537p4038564.html

Yeah I know, going to stick with 24, should always be enough.
And 32 bit is rather "recent" which might mean my editor will not run on gpu's not supporting 32 bit depth buffers.