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Re: Renderer.updateTexture2DSubImage...

Posted by gouessej on Feb 19, 2018; 7:36pm
URL: https://forum.jogamp.org/Renderer-updateTexture2DSubImage-tp4038649p4038658.html

You have to set contextDropAndReclaimOnDrawEnabled to false when you create your JoglCanvasRenderer or to call Renderer.makeContextCurrent() and releaseCurrentContext() in your callable.
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