Re: Renderer.updateTexture2DSubImage...
Posted by
gouessej on
Feb 19, 2018; 7:36pm
URL: https://forum.jogamp.org/Renderer-updateTexture2DSubImage-tp4038649p4038658.html
You have to set contextDropAndReclaimOnDrawEnabled to false when you create your JoglCanvasRenderer or to call Renderer.makeContextCurrent() and releaseCurrentContext() in your callable.