Re: Renderer.updateTexture2DSubImage...
Posted by
gouessej on
Feb 20, 2018; 6:53pm
URL: https://forum.jogamp.org/Renderer-updateTexture2DSubImage-tp4038649p4038668.html
@Override
public final boolean renderUnto(final Renderer renderer) {
final boolean isOpen = !canvas.isClosing();
if (isOpen) {// draws the root and all its children
renderer.draw(root);
// executes all update tasks queued by the controllers
GameTaskQueueManager.getManager(canvas.getCanvasRenderer().getRenderContext())
.getQueue(GameTaskQueue.UPDATE).execute(renderer);
// executes all rendering tasks queued by the controllers
GameTaskQueueManager.getManager(canvas.getCanvasRenderer().getRenderContext())
.getQueue(GameTaskQueue.RENDER).execute(renderer);
}
return (isOpen);
}