Re: How to run Java 3D 1.6 under old Intel processors with integrated graphics?
Posted by
gouessej on
Mar 02, 2018; 2:12pm
URL: https://forum.jogamp.org/How-to-run-Java-3D-1-6-under-old-Intel-processors-with-integrated-graphics-tp4038694p4038700.html
An exception should be thrown in JoglPipeline.setupCanvasProperties() when it goes wrong.
You should try this solution but I think it won't be enough:
http://forum.jogamp.org/Java-3D-crash-or-flickering-tp4035074p4037370.html