Re: Order of children not necessary respected?
Posted by
gouessej on
Mar 08, 2018; 12:07pm
URL: https://forum.jogamp.org/Order-of-children-not-necessary-respected-tp4038695p4038721.html
Personally, I would rather start by using the most rudimentary example. Then, I would use DisplayA3D.createImage and addImage to add the three quads into the scene. I would expect to get a deterministic behaviour. After that, I would try to play with the zbuffer, the buckets or the drawing/addition order to obtain exactly the expected result. By the way, "JogAmp's Ardor3D Continuation doesn't behave exactly as Java3D" isn't a bug.