Re: How to run Java 3D 1.6 under old Intel processors with integrated graphics?
Posted by
gouessej on
Mar 22, 2018; 12:40pm
URL: https://forum.jogamp.org/How-to-run-Java-3D-1-6-under-old-Intel-processors-with-integrated-graphics-tp4038694p4038753.html
It's a really bad piece of news :( Please can you indicate which GPU they use? Some Minecraft users claim it works but it might fail on slightly different hardware.
There is no such flag, the change that makes the JRE "Windows 10 ready" is deep in the native source code.
The Oracle Binary Code License Agreement for Java SE is quite strict, bundling Oracle JRE is a bad idea, I advise you to use the binary builds provided by adoptopenjdk.net instead (and to ask for 32-bit support so that I will be no longer alone to talk about that). The security risks are smaller if the JRE isn't installed on the system, i.e if it's only used by your program.
Maybe we could make a request for enhancement for a "Windows 10 ready" switch in Java 1.9 or 1.10 but I'm not sure that it can be implemented.