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Re: cloud, fog, haze...

Posted by ThomasR on Apr 11, 2018; 3:44pm
URL: https://forum.jogamp.org/cloud-fog-haze-tp4038777p4038808.html

Is the smoke effect (NewDynamicSmoker) a "many lights" model, like what the ParticleSystem and PointSprites example demo? My description above (individual light emitters) is correct, right?

You had mentioned 'dynamic light scattering' w.r.t to fog. Do you have a bit of time to discuss? Is this particle based (like proteins in a solution, or water droplets suspended in the air), or some property is specified per unit volume which effect the light?