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Re: sRGB and gamma correction in Java3d

Posted by gouessej on Jun 18, 2018; 5:55pm
URL: https://forum.jogamp.org/sRGB-and-gamma-correction-in-Java3d-tp4038946p4038947.html

Hey

You can build your own textures with your own image components and it allows to specify the format and the filters (mignification and magnification). The texture loader uses the RGBA format by default but lots of other formats are supported:
http://jogamp.org/deployment/java3d/1.6.0-final/j3dutils/javadoc/com/sun/j3d/utils/image/TextureLoader.html
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