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Re: sRGB and gamma correction in Java3d
Posted by
gouessej
on
Jun 18, 2018; 5:55pm
URL:
https://forum.jogamp.org/sRGB-and-gamma-correction-in-Java3d-tp4038946p4038947.html
Hey
You can build your own textures with your own image components and it allows to specify the format and the filters (mignification and magnification). The texture loader uses the RGBA format by default but lots of other formats are supported:
http://jogamp.org/deployment/java3d/1.6.0-final/j3dutils/javadoc/com/sun/j3d/utils/image/TextureLoader.html
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